<Behavior Name="James" Script="James.lua" Description="Does not inspect the environment, stays in his spawn position. Reacts on threatening and interesting sounds by investigation. Provides cover fire for friendlies before hiding himself. Rehides after his position is compromised"/>
<Behavior Name="Helicopter" Script="Helicopter.lua" Description="The behaviour of the helicopter, flys through a path and hovers for 20 seconds."/>
<Behavior Name="Kowalski" Script="Kowalski.lua" Description="Check script for description."/>
<Behavior Name="Brown" Script="Brown.lua" Description="Check script for description."/>
<Behavior Name="Colonel" Script="Colonel.lua" Description="Check script for description."/>